Demo mode — no live game changes. Nothing on this page reaches the FiveM server.
Design mirror
The GenOnDemand interface, clickable in your browser.
A working simulation of the in-game tablet and the first-join starting
experience — the same layout, the same icons, the same focus rules, the
same alphabetical ordering, the same navigation maths.
Tap a row to focus it, tap again to open it, or drive it with the
controller buttons and the keyboard. It is not a remote
control: every action changes a value in your browser and nothing else.
Viewport
Mock viewport — illustration, not a screenshot
GENONDEMAND
Entering Los Santos…
Your city. Your start.
Phase
—
Current screen
—
Current selection
—
Viewport
Desktop
In-game system
Functional FiveM UI
The real tablet runs in Lua inside the game client. It never takes NUI
focus, which is why a controller drives it and why it cannot trap you.
D-Pad and right stick navigate; the left stick stays
attached to your body and never moves the cursor.
X routes through one canonical safe-teleport that refuses unsafe
ground rather than dropping you through the map.
Buying, selling and entering property are executed by
god-property — the tablet only presents them.
Balances, ownership and profiles are server-authoritative.
Website preview
Visual / UX demo only
This page reproduces the layout and the navigation model so they can be
judged on real devices. It reproduces none of the gameplay.
Catalogue data is real public metadata, generated
from the same Lua configs the server reads.
Balances, the character, ownership and identity are
invented demo values.
No GTA model files are served here — the character panel is a
labelled placeholder built to accept licensed art later.
No server commands, teleports, money or property changes, vehicle
spawning, console or filesystem. Refresh resets everything.
GenOnDemand UI PreviewData generated —Demo mode · no live game changes